Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.12202/4498
Title: The Impact of Avatar Customization in Violent Video Games on Aggressive Outcomes.
Authors: Ebner, Rachel
Motechin, Miriam
Keywords: Avatar customization
senior honors thesis
violent video games
aggressive outcomes
Issue Date: 7-May-2019
Publisher: Stern College for Women Yeshiva University.
Citation: Motechin, Miriam. The Impact of Avatar Customization in Violent Video Games on Aggressive Outcomes Presented to the S. Daniel Abrahams Honors Program in Partial Fulfillment of the Requirements for Completion of the Program Stern College for Women Yeshiva University May 7, 2019.
Abstract: This research proposal hypothesizes that character customization in violent video games will lead to increased levels of aggression in the players due to a stronger cognitive identification with the model. 100 college students in New York City will participate, using Grand Theft Auto Online as the video game and a sentence completion task in order to measure levels of aggression. Past research on effects of violent video games as well as a theoretical framework for this study are discussed. Possible limitations and areas for future research are included.
Description: The file is restricted for YU community access only.
URI: https://hdl.handle.net/20.500.12202/4498
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Appears in Collections:S. Daniel Abraham Honors Student Theses

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